![]() ![]() Self-motivated, with a desire to make things better.Strong verbal and written communications skills.Solid understanding of data structures, algorithms, and how they relate to performance.Excellent development and debugging skills.Minimum of 3 years’ experience in developing tools in a large-scale production environment.Participate in playtests and provide feedback on the game.Support the team by responding to issues, answering questions, and fixing bugs.Implement new features as well extend existing features.Work with multiple teams to evaluate workflows and identify areas of improvements. ![]() Improve how Diablo 4 content is authored through the design, implementation, and support of various software tools.We understand each person’s circumstances may be unique and will work with you to explore possible interim options. This role is expected to begin as a remote position. If you’ve got a keen eye for usability, outstanding people skills, and a solid engineering background, then come work with us, and together we will build something exceptional.ĬOVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. Our team is highly collaborative, and you’ll interface with designers, artists, and game programmers as you develop and refine our in-house toolset. Team Name:Diablo Job Title:Software Engineer, Tools - Diablo IV Requisition ID:R009730 Job Description:Īre you skilled at building great tools and workflows? If so, then stay awhile, and listen.īlizzard Entertainment is seeking a talented, motivated, and experienced tools engineer to join the Diablo 4 Team. ![]()
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